cyber training

Cyber Security Learning During the Pandemic with Online Cyber Range Training and Digital Networking 

Reading Time: 3 minutes We’re living and working in a virtual world these days since the pandemic halted the traditional and routine in-person activity. For cyber professionals, you may feel challenged more than ever to work and learn about cyber security remotely. Yet those challenges shouldn’t stall your ability to learn and build skills. Learning can happen anywhere…and as we’ve Read more…

Living Our Mission: Embracing the Art of Gamification with Hector Robles, Lead Game Designer at Circadence

Reading Time: 4 minutes If there’s anyone who truly embodies the art of gamification, Hector Robles name just might top that list. As a lead game designer at Circadence, Hector works closely with the company’s content and curriculum departments to take complex cyber concepts and learning paths and artistically weaving them into fun cyber Read more…

Living Our Mission Blog Series: Building Hyper-Scalable Cyber Training Experiences with Randy Thornton, Enterprise Architect at Circadence

Reading Time: 3 minutes A newly minted Engineering Fellow, Randy Thornton has dedicated his craft to software development for over 30 years. His passion for learning and using new technologies is evident in Circadence’s cyber range platform, Project AresÒ. Randy joined Circadence in 2005 when the company was selling its WAN Optimization product, MVOÔ. Read more…

improving cyber security

How Cyber Security Can Be Improved

Reading Time: 5 minutes Every day we get more interconnected and that naturally widens the threat surface for cybercriminals. In order to protect vulnerabilities and keep pace with hacker methods, security – and non-security professionals must understand how to protect themselves (and their companies). And that involves looking for new ways to improve cyber Read more…

Guest Blog: Embracing Immersive, Gamified Cybersecurity Learning, Featuring Divergence Academy

Reading Time: 2 minutes What is immersive, gamified cybersecurity learning? The term was originally coined in 2002 by a British computer programmer named Nick Pelling. The term hit the mainstream when a location-sharing service called Foursquare emerged in 2009, employing gamification elements like points, badges, and “mayorships” to motivate people to use their mobile app to “check in” to places they visited.  The term Read more…